freemium | Mobile App Development | BrainMobi Blogs and News https://www.brainmobi.com/blog Mon, 04 Feb 2019 14:31:09 +0000 en-US hourly 1 https://wordpress.org/?v=5.2.3 When to Choose iOS First for App Launch https://www.brainmobi.com/blog/choose-ios-first-app-launch/ https://www.brainmobi.com/blog/choose-ios-first-app-launch/#respond Mon, 18 Sep 2017 07:04:16 +0000 http://www.brainmobi.com/blog/?p=1294 Have you noticed why always iOS hit the stores first? Yes, This trend has been a norm. Aspiring businessmen and entrepreneurs have been… Read More

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Have you noticed why always iOS hit the stores first?

Yes, This trend has been a norm. Aspiring businessmen and entrepreneurs have been chasing an answer from developers for biasing between iOS and Android platform. This problem could be solved immediately by releasing the app on both the platform but due to some major shortcomings, this is generally not recommended by professional mobile experts. Both iOS and Android have been fighting around this debate from a quite long time but nothing as strong have come out to conclude one as a clear winner. But if we go back in time when the ever popular apps like Instagram, Plants vs. Zombies 2, Clash of Clans, Prisma and Worms 3 got released, only iOS users could use these apps as there was no Android version available in the market. Further talking about market shares, Android owns almost 82% market share, according to a November report released by research firm Gartner which leads to more confusion among clients to why choose iOS First for App launch.
Android is big. Really big. According to research firm Gartner, 79% of all smartphones sold between April and June this year were running Android: 177.9m handsets compared to Apple’s 31.9m iPhones.

To help those who are still looking for the answer to this much-debated question, here are some factors to help you understand why developers still find Apple’s platform a tastier prospect when Google-powered devices are selling like hotcakes:

Cost and Complexity

As we all know, the chain of Apple devices is much smaller as compared to the Android devices in the market. In the market, there are nearly 12,000 different Android devices with a wider range of screen sizes, processors and versions of the Android software still in use whereas Apple has only 30 devices to the max including iPads and few OS variations.

There are many other reasons which lead many developers to prefer iOS first for their app launch such as it’s easier to iterate the app over a couple of updates in response to feedback from their users. Based on all the improvement, it offers optimised work scheme where are all the shortcoming are already sorted.

Profits and Piracy

Not just money spent but revenue generated from a single platform is also one of the important concerns where developers choose iOS over Android due to two-pronged thing – it’s a preconceived notion that Apple user spent more and Android users are less inclined towards the idea to app for using an app and the second thing is paid apps, in particular, suffer from crippling levels of piracy on Android. Piracy is one of the major concerns which leads the developers to think twice before launching a paid app on Android version whereas iOS platform is considered as a preferred option when the app type is freemium or paid.

Apart from above four concern, there is much more that goes behind making an app a great success story regardless of which platform you choose as a launch pad. Emphasis on evolving excellence across each code of line and inch of design. And here’s how you could do it?

Let’s start with Brainmobi

Choose us as your guiding partner in building not just a mobile app but a well-rounded strategy to hunt down success. our team of 60+ mobile app engineers is well known for exemplary work and top-notch work ethics. Get a chance to experience the difference yourself in real by interacting with the team personally. Simply comment your ideas about our views on ‘When to Choose iOS First for App launch’ and any other app development related queries that we love to answer.

 

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How much money you can earn with your app? https://www.brainmobi.com/blog/how-much-money-you-can-earn-with-your-app/ https://www.brainmobi.com/blog/how-much-money-you-can-earn-with-your-app/#comments Thu, 03 Aug 2017 05:00:44 +0000 http://www.brainmobi.com/blog/?p=1101 Ever looked at famous apps earning thousands of dollars a day and wondered exactly how much money you would earn if you released… Read More

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Ever looked at famous apps earning thousands of dollars a day and wondered exactly how much money you would earn if you released your own app? Think no more, we’ll tell you exactly how much you can earn with an app.

Let’s start with a few facts about the amount of money that can be earned. Every mobile app development company wishes to go big on their preferred app marketplace(s) and earn big. While Android developers have a hard time reaching this goal(with just 16% of its developers earning over $5,000 a month in revenue), iOS developers earn relatively well(with about 25% of its developers earning over $5,000 per month). Android is not be undermined though since the top developers in android earn most of the total revenue of Play Store. According to the statistics given by Statista, the total revenue earned by apps worldwide in 2016 was 88.3 billion USD and the expected total revenue for 2020 is 188.9 billion USD. Impressed already? Read on!

The question that how much money you can earn with your app is a bit tricky since it really comes down to how good your app is and how much value it is adding to the lives of the users. So let’s discuss the various means through which you can monetize your app-

Make it freemium:
This exposes your services to a greater audience. This audience can then use your free app and decide whether they want to go for the premium version or not. This boosts your reach better than anything else does.

Offer in-app purchases:
Another great way of making money through your app is by offering the users in-app purchases. One of the most famous examples of an app using this technique is Clash of Clans. The game allows users to buy various items in the game, and it has generated a lot of revenue through this.

Advertisements:
Well, duh! Advertisements have been a popular means of earning revenue with apps since ads were introduced. There are no limits to the amount of money one could earn with ads and the best part of it is that ads come in a wide variety, so if it bugs you to use pop-up ads, you could easily go for banner ads or native ads. This allows you to choose the type of ads your users wouldn’t mind seeing. While ads can bring revenue, if misused, they have the tendency of driving the audience away as well.

Sponsorship:
“Why didn’t I think about it earlier?”- you, right now. We understand. Having a sponsor for app certainly does land you in a secure position, but then, for having a sponsor, you probably would’ve already led your app into a secure position. Sponsors pay you a certain amount for a certain duration and you agree to display their name and logo wherever the two of you decide to. Many apps rely solely on sponsorship for monetization since it is quite a lucrative option. It is a win-win situation for both of you. The sponsor gets to showcase themselves and reach out to a different audience while you get to earn from your app.

Cost per Install(CPI) Networks:
Through cost per install networks, your app would prompt users to download certain apps if they wish to. Whenever your users download an app that you prompted them to, you get paid for that download. This is really helpful when your app has a decent traffic and you can expect your users to download other apps which may or may not be of the genre your app pertains to.

BrainMobi is a top mobile app development company which builds cutting edge apps while helping you monetize them. We are a complete solution for pretty much all of your mobile app development needs. Contact us at sales@brainmobi.com and let us help you build your revenue-generating app.

Got your answers? Let us know in the comments below!

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